﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Space_Cleaner.SpaceCleaner
{
    class SC_Earth : SC_SpaceObject
    {
        public SC_Earth(Vector2 _position, Texture2D _texture)
            : base(_position, 100.0f, 167.0f, _texture)
        {
            //this.rotationVel = 0.001f;
            this.physics = true;
        }
    }
}
